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- // Persistence Of Vision raytracer version 1.0 sample file.
-
- // By Alexander Enzmann
-
- /* sample quartic scene file written by Alexander Enzmann */
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
-
- /* Hyperbolic Torus having major radius sqrt(40), minor radius sqrt(12) */
- object {
- quartic {
- < 1.0 0.0 0.0 0.0 2.0 0.0 0.0 -2.0 0.0 -104.0
- 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
- 1.0 0.0 0.0 -2.0 0.0 56.0 0.0 0.0 0.0 0.0
- 1.0 0.0 104.0 0.0 784.0 >
- }
- bounded_by {
- sphere { <0 0 0> 20 }
- }
- texture {
- color Red
- specular 1.0
- roughness 0.01
- ambient 0.2
- diffuse 0.8
- }
- rotate <90 0 0>
- rotate <0 30 0>
- translate <0 0 20>
- }
-
- /* Put down a floor */
- object {
- plane { <0.0 1.0 0.0> -20.0 }
- texture {
- Blue_Agate
- scale < 20.0 20.0 20.0 >
- ambient 0.5
- diffuse 0.5
- }
- }
-
- camera {
- location <0.0 0.0 -20.0>
- direction <0.0 0.0 1.0>
- up <0.0 1.0 0.0>
- right <1.33 0.0 0.0>
- }
-
- object {
- light_source { <200 30 -300>
- colour White
- }
- }
-
- object {
- light_source { <-200 30 -300>
- colour White
- }
- }
-